The last episode of Season Two seemed to strike the balance that has always wobbled from episode to episode: stress vs. rest, dialogue vs. action, Clementine’s power vs. her vulnerability.
Tropico 5 has introduced new elements that simply do not play out in a satisfying way. By trying to fix the old game’s monotony, it’s lost much of its old strength.
New Order takes its time giving you some background, character, and well-written dialogue that ranges from amusing to, on occasion, haunting.
Mechanically, the game plays out like a casserole thrown together from everything perishable in the fridge after a power outage.
Transistor couldn’t be called a copy of Bastion—or, in fact, any game. It introduces strange new elements of turn-based strategy intermixed in real time battles, which must be seen to be understood.
Everything is tight and orderly and locks into place, and despite being a nearly brand-new release, I’ve had zero bugs in three or four hours of gameplay.
Thief is left with an inferiority complex beset from all sides. It must be as good as the original, and as good as Dishonored, or face shame and inadequacy from the public.
Continue?9876543210 is an art game. The game is a serious meditation on the various aspects that make up life and thought, tied through with the threat and acceptance of death.