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Dragon Age: Inquisition


Reviewing Inquisition has proven to be difficult; not because it is so complex a work, but rather because it is so damned large.

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Far Cry 4


The series maintains a familiar structure, similar to and likely based on Joseph Conrad’s Heart of Darkness. All follow the journey of someone from the first world moving suddenly to the darkest and most unstable parts of the world

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The Binding of Isaac: Rebirth


Describing The Binding of Isaac is more than slightly difficult, yet I will attempt to do so.

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Call of Duty: Advanced Warfare


Call of Duty, often abbreviated both affectionately and pejoratively as CoD, is both the industry’s poster boy and its whipping boy.

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Sproggiwood and Ziggurat


I get a sick sort of pleasure out of reviewing indie games while larger titles loom in the distance.

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Sid Meier’s Civilization: Beyond Earth


I don’t regret buying Beyond Earth, but I do find myself going back to V while I wait for an overhaul.

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The Vanishing of Ethan Carter


The Vanishing of Ethan Carter is the biggest name in adventure/exploration games at the moment

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Alien: Isolation


The Alien is undoubtedly the selling point of the game, and it deserves every inch of its hype. The creature is huge, and being spotted by it is as good as any death sentence. The death scenes ignore petty gore in favor of a tightly first-person display of powerlessness and primal fear.

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The Shadow of Mordor


Middle Earth: Shadow of Mordor is one of the more anticipated titles to come out recently… It could be called a franchise game, but it doesn’t seem to be playing up, or siphoning off of, the brand. At least, not majorly.

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October And The Intellectual Property Of Hexagons


Mimicry and imitation to the degree that some games are just called “clones” of others is a gold standard of the industry.

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Standards, Ambitions, Definitions


Are games art? Are games good? Are games even games? As you might guess, this article’s going to be rather contemplative, philosophical, even, so please put on your critical judgment hats and smoking jackets.

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Shadowgate (2014)


2014 has seen Shadowgate return with modern graphics, expanded setting, polished storyline, and loads more puzzles.

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I Should Probably Talk About Zoe Quinn


Quinn’s game has been lambasted, armies of hateful emails have been sent, threats that would make an inquisitor cringe have started long and heated threads, and her personal information has been stolen and leaked

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Battlemage is founded on rejecting the principle of the shackled mage… It has, unfortunately, failed miserably in this goal.

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Telltale’s The Walking Dead, Season Two Finale


The last episode of Season Two seemed to strike the balance that has always wobbled from episode to episode: stress vs. rest, dialogue vs. action, Clementine’s power vs. her vulnerability.

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