Archive by Author

So You’ve Lost a Newspaper Column

coping

Let’s start from the beginning: how the fuck did I get a column? Where am I? Why does it hurt to breathe? All good questions.

Read More Comments

Hotline Miami 2: Wrong Number

hm2

The sequel to 2012’s shockingly violent, schizophrenic top-down killer, Wrong Number carries us back into an adrenaline soaked ‘80s nightmare that is at once familiar and different.

Read More Comments

Gabe the Patron

gaben

Somewhere along the line, Valve went from being just a game developer, to a market manager, to their current form as an innovator rolling out new content like an empire moving out onto a multi-front war.

Read More Comments

Idle Hands

waiting

Farmville understood the idle at its basic level: Make them wait, they’ll come back before long. A strategy of temptation used by all manner of vice-peddlers.

Read More Comments

There Came an Echo

therecameanecho

The story is better than the vast majority of games I have played, the effort put into it sincere, and the utilization of voice recognition more innovative than most of the things I’ve seen in a year.

Read More Comments

Total War: Attila

letsgetdowntobusiness

Attila is made up of strong setting and bold experimentation, woven well into the gameplay and a little sloppily into the UI, and executed into one of the dirtiest, most desperate Grand Strategy games I’ve ever played.

Read More Comments

Sunless Sea

sunless

salt and darkness I’ve been watching recent release Sunless Sea’s slow journey through early access beta since its beginning in the late summer of 2014. Its premise was often sold as some sort of Lovecraft-inspired FTL, and that tantalizing idea caught more attention than the game itself. I even checked out its sire, Fallen London, […]

Read More Comments

Dying Light

dyingLight

Dying Light shines in its more “organic” moments of interaction: exploration, investigation, and carving out a niche for the threatened player. It’s in the opposite category where it fails the hardest: its scripted moments.

Read More Comments

Grim Fandango, Remastered

grimfandango

Grim Fandango is set in a bizarre and incredible Land of the Dead, which blends Art Deco with Aztec, Dia de Los Muertos with film noir

Read More Comments

Vintage Year

vintageyear

The story is simple, barely existent, and yet rather unusual

Read More Comments

Cahors Sunset

valentin

Cahors Sunset is absolutely not for everyone; it’s slow, existential, a touch maudlin, and French as a baguette in a beret.

Read More Comments

Gaming Without Gaming

google

While bumbling around Steam, I was struck by a sudden whim of poor judgment, and decided to take the Steam reviewers at their word. I purchased a small game ported from mobile called Hero of the Kingdom

Read More Comments

Lisa: The Painful RPG

lisa

Lisa is one my favorite games of 2014.

Read More Comments

Playing in the Fourth Dimension

4d

Why not put the fourth dimension in games? Well, because it’s confusing as all hell. Aside from that, however, people are likely ready to welcome it.

Read More Comments

Contemplating the Classics: Doom 3

doom

Apropos of absolutely nothing, I’ve been thinking about Doom 3.

Read More Comments